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Old Jun 26, 2006, 03:51 AM // 03:51   #81
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Tonight in the Deep running my ideal build I was dealing 11 damage to Aspects, and 13 damage to everything else. That's better than the 10 you get from RtW, so yea, I'll still be running Kindle thanks.
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Old Jun 26, 2006, 07:06 AM // 07:06   #82
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Quote:
Originally Posted by Sha Noran
Tonight in the Deep running my ideal build I was dealing 11 damage to Aspects, and 13 damage to everything else. That's better than the 10 you get from RtW, so yea, I'll still be running Kindle thanks.
Use Read The Wind with a flat bow and I believe your damage per second will be about the same due to the increased refire rate. The advantage of Read The Wind is that it increases your interupt ability no matter what bow you use. Admittedly the difference is minor.
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Old Jun 26, 2006, 11:13 AM // 11:13   #83
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Interrupting is primarily based on the skill of the player, but regardless, I already SAID to use RtW with an interrupter build.
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Old Jun 26, 2006, 02:44 PM // 14:44   #84
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Quote:
Originally Posted by Sha Noran
Interrupting is primarily based on the skill of the player, but regardless, I already SAID to use RtW with an interrupter build.
While a person with increased skill at interupting will interupt more, both the skilled and unskilled player gain an advantage from the increases shot speed.

And yes you did say to use RtW with an interupter build. I did not disagree with this statement, so I'm not sure what your point was with that statement.

What I was aiming to express was that when used with a flatbow, the increased ability to hit targets along with the faster refire rate increase the damage per second making this a legitamate skill in builds instead of Kindle Arrows. I also said that the difference in damage dealt was minor thus showing that using a RtW with a Flatbow as being a legitamate option to the Kindle Arrows with a Longbow choice.
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Old Jun 27, 2006, 12:44 AM // 00:44   #85
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If you're that concerned about refire, I'd suggest switching to a Shortbow.

You should note, however, that interrupt skills have "cast times" of 1/2 a second, as opposed to normal Bow Attacks, which have no "cast time" listed. The fire rate of your bow doesn't matter for interrupting skills, as they all fire at that same speed.
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Old Jun 27, 2006, 01:56 AM // 01:56   #86
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Quote:
Originally Posted by Sha Noran
You should note, however, that interrupt skills have "cast times" of 1/2 a second, as opposed to normal Bow Attacks, which have no "cast time" listed. The fire rate of your bow doesn't matter for interrupting skills, as they all fire at that same speed.
I am aware of this fact, but was not refering to it. The advantage I spoke of was the increased speed due to flight time. While you cannot speed up the actual firing of the arrow, you can speed up it's flight.
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Old Jun 27, 2006, 03:11 AM // 03:11   #87
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Right, and Flight Time has to do with Bow Type. Flatbow has the worst arc of any bow, and thus the worst Flight Time. RtW improves your Flight Time with a Flatbow, yes, but you will experience even better results by improving the Flight Time of a bow that doesn't have a crappy arc in the first place.
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Old Jun 27, 2006, 05:48 AM // 05:48   #88
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Quote:
Originally Posted by Sha Noran
Right, and Flight Time has to do with Bow Type. Flatbow has the worst arc of any bow, and thus the worst Flight Time. RtW improves your Flight Time with a Flatbow, yes, but you will experience even better results by improving the Flight Time of a bow that doesn't have a crappy arc in the first place.
I have a counter example:

"Despite what the description says this skill actually forces the bow arc into near-horizonal, almost twice as fast as a recurve bow. This means arrows shot from a flatbow will travel about four times faster than normal, while recurve bow shots will move only twice as fast. In any case the shots will be more accurate and harder to dodge."

This comes from www.GuildWiki.org

http://gw.gamewikis.org/wiki/Read_the_Wind
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Old Jun 27, 2006, 07:23 AM // 07:23   #89
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was just reading through .. passing by .. i dont know if they fixed this yet but the sorrows priest carries 2 ressurect skills

just my 2 cents
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Old Jun 27, 2006, 08:35 AM // 08:35   #90
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Yes, duward, they do. Thank you for the added confirmation.
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Old Jun 27, 2006, 01:36 PM // 13:36   #91
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Quote:
Originally Posted by Sha Noran
And for all you Koreans out there:



… fat fingered bastards.
<<<Offended
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Old Jun 27, 2006, 02:38 PM // 14:38   #92
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Removed.
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Old Jun 27, 2006, 03:07 PM // 15:07   #93
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Best fan-made guide I seen all my gaming years. 2 thumbs for that, keep up the good work. I like your details and your expertise, and even more, your willingness to share.

Ah, nice to know also that I've actually been doing about 30-40% of your guide without any prior advice/guide. Especially on the interrupts. That's how I've been training myself to interrupt... predicting and all. Gaining the feel and the grasp. I was really encouraged by your guide to train on in this way, and learnt a few more important things from it too, such as watching the opponent rather than the skill bar.

But I'm a really bad target caller and I wish to improve myself alot more. So much learnt from this guide. Once again, a job well done!
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Old Jun 27, 2006, 03:17 PM // 15:17   #94
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Thanks Dyon Adell, I'm really glad to hear it's helped. Keep working on those interrupts, you'll be hitting Cry of Frustration in no time. ;-)
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Old Jun 27, 2006, 03:38 PM // 15:38   #95
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Sorry for the double post, but I thought I'd mention...

Quote:
Originally Posted by Sha Noran
I've seen Monk bosses in Sorrows with two copies of Orison.

I've seen Stone Summit Gnasher's with two copies of Plague Touch.
I had the right skill, but I had the wrong monster in mind. It's the Dragon Lich enemies in FoW that have two copies of Plague Touch.
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Old Jun 27, 2006, 03:46 PM // 15:46   #96
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Just want to make a little point about pulling. Ascalon bows, while having the skin of a flatbow, actually equal range to a longbow. The difference is they have higher ark, but faster refire rate. In that respect it is acceptable to pull targets with a flatbow/ascalon bow.

Finally, much of interupting is based on predicting when your enemy will cast. I nice trick is to equip a shortbow, and use savage shot on the nearest spellcaster when they are out of aggro range. If they are attacking you, and have a spell ready to use, your first arrow will always hit their first spell, unless it is 1/4 cast. (assuming you have RTW)

Now, that trick may not be of any use for much of the time, but in situations where i have been forced to fight a blind bot 1v1 in a flag control situation (talking about gvg here) you can actually hit their Blinding flash with distracting shot right from the moment you make contact. This is the difference between winning and losing the confrontation.

All in all a very comprehensive guide. My one extra bit of advice is that at some point all rangers should switch to warrior secondary, and pick up a hammer

Last edited by Peewee; Jun 27, 2006 at 03:50 PM // 15:50..
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Old Jun 27, 2006, 03:48 PM // 15:48   #97
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Quote:
Originally Posted by Peewee
Just want to make a little point about pulling. Ascalon bows, while having the skin of a flatbow, actually equal range to a longbow. The difference is they have higher ark, but faster refire rate. In that respect it is acceptable to pull targets with a flatbow/ascalon bow.

Finally, much of interupting is based on predicting when your enemy will cast. I nice trick is to equip a shortbow, and use savage shot on the nearest spellcaster when they are out of aggro range. If they are attacking you, and have a spell ready to use, your first arrow will always hit their first spell, unless it is 1/4 cast. (assuming you have RTW)
There are Ascalon bows of ALL types... they all have the same crap skin, but I have about a half dozen Ascalon shortbows. If you look around, somewhere there is a guide as to which collectors give which type of Ascalon bow.
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Old Jun 27, 2006, 04:03 PM // 16:03   #98
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Lasher Dragon said it right; the Ascalon Bow's skin is one used by both the Longbow and the Flatbow, however, an Ascalon Bow can be a bow of ANY type.

Quote:
Originally Posted by Peewee
All in all a very comprehensive guide. My one extra bit of advice is that at some point all rangers should switch to warrior secondary, and pick up a hammer
Thanks! I cover Thumper builds in my other post here in this forum.
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Old Jun 28, 2006, 02:52 PM // 14:52   #99
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Dame! You guys are makin' me sad. My primary iss an Ascalon Bow with the range of a longbow. Not sure if it's flatbow type... it has that skin that looks like 2 bows being stuck together... yeah same skin as the Starter Bow. But anyway it's maxed 15>50 and I'm comfortable with it currently. When I earn my first 15k it'll be Max Gold Longbow 15>50 I guess.

Off topic: Geez, Sha! Macaroni and Cheese! My mom just bought it and I can't wait to try it. Looks delicious.
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Old Jun 28, 2006, 03:00 PM // 15:00   #100
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Dyon - it should take about 2 seconds to figure out if it's a flatbow. When you fire it, does the arrow arc up really high, then sail back down to the target? That's a flatbow.
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